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  • Here comes 24 Hour Comics Day Highlights 2005, showcasing 24 interesting stories chosen from the hundreds created on the second 24 Hour Comics Day, a big, thick, spider-womper of a volume packed with energetic, improvisational comics.


    Click to Purchase

    24 Hour Comics Day Highlights 2005: Dozens of stories! MORE INFO

     

    But dang, there is definitely some fine stuff in this book...

    • Svetlana Chmakova, the creative force behind TokyoPop's upcoming Dramacon, spins a fine fantasy tale (created at Gemini Jetpack)
    • Chris Fason offers up a story of western horror (created at Kingdom Comics)
    • Lionel Ruland creates a little story... a very little story (created at Bad Moo)
    • Jens Schmitz's story starts with a man and a television standing at a bus stop... (created at the German Renate site)
    • Mark Englert deals with a man, a dog, and an apocalypse (created at Golden Apple)
    • Jett Atwood shows us a fun time at a puzzle party (created at Night Flight Comics)
    • Gibson Twist has a short tale of reflecting on the past (created at Strange Adventures)
    • Erin Mehlos spins "Squinker", a tale of a skate rat and a real rat (created at home in Wisconsin)
    • Shana Manion brings the advice column "Ask Miss Anthropy" (created at the Comic Alliance event)
    • Stephanie Weiler reveals a slice-of-life tale (created at Austin Books)
    • Gynn Stella translates one cat's spiritual statement (created at home)
    • Stan Yan puts on his dancin' shoes (created at Clockwork Comics)
    • Margreet de Heer chronicles her 24 Hour Comics Day (created - in part - at Lambiek in the Netherlands)
    • Lea Hernandez, known for such works as Cathedral Child and Rumble Girls, tells a very personal tale of her life (created at Austin Books)
    • Kevin Cannon delves into adventure on the high seas (created at the Cartoon Conspiracy event)
    • Quillan Roe brings a walk to the page (created at the Cartoon Conspiracy event)
    • T. Motley critiques Neil Gaiman's 24 hour comic via the comics form (created at Clockwork Comics)
    • Zander Cannon, known for his work on Top Ten and The Replacement God, has an unusual take on the private eye (created at the Cartoon Conspiracy event)
    • Denise McCabe reflects on mothering a teen (created at Acme Comics)
    • Enrique Martinez bares his soul (created at True Believers)
    • Faith Hicks lays down a silent fable (created at home, Prince Edward Island)
    • Ben Avery, writer on such comics as ArmorQuest, The Oz/Wonderland Chronicles, and The Imaginaries, draws out a classic western (created at Buy Me Toys.com)
    • Fiona Staples knows that no good deed goes unpunished, and shows it in her story (created at Comic-Kazi)
    • Lison Bernet tells tales from the kitchen (created at the Dijon, France event)

    One interesting note: most of the selections were created by females. The traditional view of cartooning as a male-dominated interest is certainly being challenged by this new generation.

    24 Hour Comics Day Highlights 2005 (ISBN 0-9753958-6-6) is a 496 page 5.5"x7.75" paperback published by About Comics.

    The print run is under 1500 copies, so get one while you can!

  •  

    Also available...

    24 Hour Comics All-Stars: nine tales by commercial comics creators. Scott McCloud, Paul Smith, Tone Rodriguez, and more!

     

    24 Hour Comics Day Highlights 2004: 24 interesting tales MORE INFO

     

    Nine of the best 24 hour comics, selected and with introductions by Scott McCloud. Includes Neil Gaiman, Steve Bissette, and more. MORE INFO

       

    Try to make a 24 page comic in just 24 hours!  Yes, It can be done!

     

    The Sole Survivor for 2005.....

    What is a 24 hour comic?

         Over a decade ago, famed cartoonist Scott McCloud challenged folks to write and draw a complete 24 page comics story in 24 consecutive hours, instead of the months it usually takes. He created the dare that you can see in its current form at right.

    Who makes 24 hour comics?

         People who have faced the challenge before range from a 9 year old girl to some of the most respected folks in the comics business. Neil Gaiman, best known for writing comics like Sandman and 1602 and     prose novels like American Gods, has drawn one. So has Dave Sim of Cerebus,   Teenage Mutant Ninja Turtles co-creator Kevin Eastman, long-time Swamp Thing artist Steve Bissette, and literally hundreds of amateur cartoonists. You don’t need a big name or a great drawing talent to make one. You need 24 hours,  an imagination, and a willingness to use it.

    What is 24 Hour Comics Day?

         On April 20th – that’s 4-20-2005 – cartoonists all over will be sitting down to create 24 hour comics. This was selected as the day for people who have heard about 24 hour    comics and have always wanted to make one, always meant to make one, to finally put      pen to paper and get it done.

       A number of comics shops are hosting 24 Hour Comics Days events, bringing together local cartoonists in one location so that they can share energy and camaraderie, creating a rich creative atmosphere.

     

    Scott McCloud dares you:

    To create a complete 24 page comic book in 24 continuous hours.

    That means everything: Story, finished art, lettering, colors (if you want 'em), paste-up, everything! Once pen hits paper, the clock starts ticking. 24 hours later, the pen lifts off the paper, never to descend again. Even proofreading has to occur in the 24 hour period (Computer-generated comics are fine of course, same principles apply.)

    No sketches, designs, plot summaries or any other kind of direct preparation can precede the 24 hour period. Indirect preparation such as assembling tools, reference materials, food, music etc. is fine.

    Your pages can be any size, any material. Carve 'em in stone; print 'em with rubber stamps; draw 'em on your kitchen walls with a magic marker. Anything.

    The 24 hours are continuous. You can take a nap if you like but the clock will continue to tick! If you get to 24 hours and you're not done, either end it there ("the Gaiman Variation") or keep going until you're done ("the Eastman Variation"). I consider both of these the Noble Failure Variants and true 24 hour comics in spirit; but you must sincerely intend to do the 24 pages in 24 hours at the outset.

    When you're done, send me a photocopy (or link, in the case of webcomics). Yes, this is actually one of the "rules," (sometimes referred to as the "Rumpelstiltskin" rule). Inventor's prerogative!

    My strongest suggestion is: Do it! It's fun, it's exciting, it's mind-altering, it'll teach you all kinds of cool stuff about yourself and – best of all – it's only one day, so what have you got to lose?

    The version of Scott McCloud’s dare that you see at right is abridged. If you want to see the full dare, with Scott’s suggestions, mailing address, and added rules for web-based 24 hour comics, surf on over to:

    www.24HourComics.com

     

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